AI Insights · Timothy · October 2022
Top 5 Stickman Games on Android in Belgium, Q3 2022
Discover the performance of the top 5 Stickman games on the Android platform in Belgium for Q3 2022, based on data from Sensor Tower.
In Q3 2022, the top 5 Stickman games on the Android platform in Belgium showcased varied performance metrics in terms of downloads, revenue, and active users. Below is an overview of how each game fared during this period, based on data from Sensor Tower.
Soldier Wars RPG Fight Battle from MULTICAST GAMES saw a significant rise in weekly revenue, starting with $1 at the beginning of August and peaking at approximately $198 by mid-September. Weekly downloads for this game also increased notably, from 13 in early August to a high of 252 by mid-September. Active users followed a similar upward trend, growing from 41 in mid-August to 330 in mid-September.
Stick War: Legacy by Max Games Studios experienced a relatively stable revenue stream, with weekly earnings fluctuating around $50 to $80. Downloads were consistent, remaining around the 700-800 mark, but saw a slight dip in early September. Active users for the game showed a gradual decline from 2.2K in early August to 1.7K by the end of September.
The Archers 2: Stickman Game, published by BYV, maintained a steady weekly revenue, generally hovering around $20 to $40. Downloads remained fairly stable, averaging around 150 per week with minor fluctuations. Active users peaked at 668 in late August but gradually decreased to 558 by the end of September.
Stickman Warriors from SkySoft Studio saw modest weekly revenue, typically ranging between $10 and $30. However, its downloads showed a substantial increase, from 237 in early August to nearly 900 by the end of September. Active users for Stickman Warriors also grew impressively, from about 1.2K in early August to over 3.3K by the end of the quarter.
Stickman Legends Offline Games, published by ZITGA, experienced consistent weekly revenue, mostly between $10 and $50. Weekly downloads were steady, hovering around 120 to 150, with a slight increase towards the end of September. Active users showed a gradual rise, from 153 in late June to 208 by the end of September.
For more detailed insights and data on these games, visit Sensor Tower.